
What are your thoughts?ĭ3 has a lot of iteration issues that I would like to see changed. I know D3 is long in the tooth, but this concept of ‘keys for reward’ instead of ‘keys to enter’ might be useful in other titles. Experience gains and legendary gems remain unchanged.Bash Open the Chest and only collect the equivalent Forgotten Souls, just as if Haedrig salvaged everything inside the chest for you.Use a Keystone to collect loot like normal.If you click the treasure chest, you are prompted to ‘Use a Keystone’ or ‘Bash Open the Chest’.Greater Rift Keystones are used to open the dropped Treasure Chest.The Rift Guardian no longer drops loot, he drops a Treasure Chest.You didn’t need a Greater Rift Keystone to open a Greater Rift.I thought… how can we make this even better? So here’s my idea that I want share with you – let me know what you think:


Overall, I am spending more time in greater rifts, but rift farming is still an unfulfilling pain point, right behind bounties. With the expedited close rift feature, I burn through keys quickly. It definitely helped to make pushing less tedious, I find good grifts maps more frequently and I waste fewer keys because of that. At the start of a session, I’m usually out of keys, Before pushing, I commit about 10-15 minutes to farm them, depending upon how much time I have to play. I push a lot of GRs and I find it’s the game mode I most prefer.
